![]() ![]() ![]() ![]() This particular feature was first picked up by Christina "Strunoph" Norman in January 1994 when she launched the LMP Hall of Fame website. Among some of its major features, like its then-exceptional graphics, LAN and Internet-based multiplayer support, and user modification possibilities, it also gave the players the ability to record demo files of their playthrough. The earliest documented speedruns were performed in the 1993 first-person shooter Doom. ( January 2021) ( Learn how and when to remove this template message) Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources in this section. (You will need to register / login for access)Ĭomments below may relate to previous holders of this record.This section needs additional citations for verification. For a full list of record titles, please use our Record Application Search. Records change on a daily basis and are not immediately published online. record (in which the game is played by a piece of software that delivers a pre-programmed set of "perfect" inputs) is 4:54:265, which means Niftski is just 0.533 seconds away from the best run possible. The tool-assisted (TAS) Super Mario Bros. speedrunning closer to a time that cannot be improved upon. Niftski's blistering effort inches Super Mario Bros. In the playthrough, Niftski uses warp zones to skip ahead to later worlds, and has Mario land at the bottom of the flag at the end of each stage to ensure the world famous Italian plumber doesn't waste time sliding down the pole. Niftski broke his own previous world record of 4 minutes 54.881 seconds by a mere 83 milliseconds, using a keyboard to play an emulated version of the classic NES side-scroller. was achieved by American speedrunner "Niftski" in 4 minutes 54.798 seconds on 7 August 2022. The fastest completion of Super Mario Bros. ![]()
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